Niðavellir Shipyard

The Nidavellir Shipyard is a large UCM Shipyard hidden far away from any planetary system.
After the scattering of humans after the first Scourge attack many ships used their ftl drives and made an random Foldspace jump just to get away. Many of this ships found themselves alone in the dark, to close to a star or a black hole and perished but some made it to an empty place in space. And that’s how the Nidavellir belt was discovered. A collection of large rocks, asteroids in different sizes and collection of dust and sand. Exactly how this place come to be, far from any sun, placed in between systems is not known. It is believed it was created after an extremely unlikely collision of two larger celestial body, with no stronger gravity pull in the vicinity this collection of minerals and rocks have held together by their own combined pull of each other. The scatter of large rocks and the natural background radioactivity have created a hiding place. After the survivors made contact with the now formed UCM the area have been put to good use.

Named after the Norse mythology Nidavellir, the world of the dwarves, for its rich mineral and metal resources. Perfectly for foundries and a large shipyard complex.

This is the place to produce ships...


Monday 12 March 2018

Dropfleet Commander Ground Assets

I made some custom ground assets using pictures from Dropzone Commander.

This will tie the games together with Dropzone Commander to get at better feel. I hope that this simle little thing will enhance the game even further.









I printed an A4 and then laminated it before cutting each asset.



Here is an UCM-PHR resource.

We will have to playtest it but it looks promising, in the future I think I have to add other assets in similar way such as orbital defence batteries and such.

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